Tag Archives: Xbox 360
Dashboard update of the Xbox 360
Posted on 17. Jul, 2008 by Wim Haanstra.
Geez, it’s like I can take a look in the future, isn’t ?
Let me quote myself on this to explain:
Loading times, I know the loading between levels is probably THIS long, just to make sure you don’t get many loading screens on checkpoints, but holy cow, this game takes AGES to load. Why was this better on the first Xbox, where games were just buffered to the harddrive? Why not bring an option like the Playstation (by far a worse machine than the Xbox) has, “copy game to harddriveâ€.
It seems they have listened to my blog post
(let me have my ego please) and announced a whole bunch of new features for the 360. One of the features they announced was the “copy game to harddrive” feature! Woohoo, would Halo3 finally be playable?
The also redesigned the dashboard itself, which is a relief, because the blade system currently is too complex. Banners everywhere, 20 ways to get to the ‘Game Videos’ section. The images I found on Kotaku are look very sweet!
Continue ReadingCivilization Revolution
Posted on 07. Jul, 2008 by Wim Haanstra.
Since a couple of weeks I am the proud owner of another game for the Xbox 360, namely Civilization Revolution.
First lets do some history about the game, well it’s more my history with the game:
The first game of this serie was released in 1991 (I got that from Wikipedia) and that was the time that I went to high-school. This was one of the games that was actually played most back then in my class. Almost daily we were bragging about the huge cities we built and which technologies we had found!
Those were the days….
Continue ReadingHalo 3
Posted on 04. Jul, 2008 by Wim Haanstra.
So, this must be the slowest post about Halo 3. But I picked up playing Halo 3 just today and I am not really sure what all the fuss is about.
I just reached the city Voi in the game, I don’t think I am that far yet, but I must say there are a couple of things that bug me in this game.
- The controls… please, there is something wrong with them. I can’t really pinpoint what it is, but after a couple of hours play, I still can’t find the right button sometimes.
- Getting stuck with those damn vehicles. I have been stuck with vehicles between all kinds of stuff. From pretty small rock to crashed cars. That really sucks.
- Loading times, I know the loading between levels is probably THIS long, just to make sure you don’t get many loading screens on checkpoints, but holy cow, this game takes AGES to load. Why was this better on the first Xbox, where games were just buffered to the harddrive? Why not bring an option like the Playstation (by far a worse machine than the Xbox) has, “copy game to harddrive”.
- Weapon clutter when trying to pick stuff up. When a lot of bad guys die, there are loads of weapons on the ground. When I try to grab a new weapon, but it’s somewhere where a couple of guys died, it takes me a couple of tries to get the weapon I need. VERY annoying in the middle of battle.
The gameplay is not much different than Halo 2, which wasn’t one of my favorite games, so I probably won’t finish this game. It’s just not worth my time.
Continue ReadingCall of Duty 4 : Modern Warfare Unlock List (Updated)
Posted on 03. Jul, 2008 by Wim Haanstra.
Call of Duty 4 is the newest game in the Call of Duty series and it really rocks! When playing in multi-player, you have loads of extra’s, challenges, perks and weapons to unlock.
I gathered some information about these things, just to make a clear list of stuff that is unlockable. I hope you will find this information useful. Also, because the post was getting really long, I splitted the info onto multiple pages, to make it easier to read.
Page 1: Main page
Page 2: Ranks and unlockables
Page 3: Weapon Challenges
Page 4: Bootcamp Challenges
Page 5: Operations Challenges
Page 6: Killer Challenges
Page 7: Humiliation Challenges
Page 8: Elite Challenges
Page 9: Golden Guns
Page 10: Multiplayer Maps (New!)
Edit: I editted the pages so they would include the Elite Challenges… dumb ass thing was that I had them all along, posted under the Humiliation Challenges.
Edit (July 3rd 2008) So, today I finally had time to update the Call of Duty lists.
I added a new page, showing the maps in multiplayer. You can go to that page, by clicking here or by just clicking the banner on top of this page and click page 10.
Continue ReadingThings that keep me occupied this week
Posted on 07. May, 2008 by Wim Haanstra.
This week will be a very busy week… I just got back from a 10 day break from work, but things never stop piling up…. it seems.
Next to work I got a couple of projects that keep me busy at home too. There’s computer stuff:
Getting my server to run fluintly on MacOS-X
Because that stupid HyperV kept crashing on me lately, I got the idea to actually install MacOS-X on my server, to see how it performs. My server is a pretty hefty beast, running a nice Quadcore Q9450 CPU and 12 GB of RAM. I got it installed yesterday and it seems pretty stable, accept some ‘minor’ issues (will post that later on).
If you want to read more of my wining, click ‘more’…. (more…)
Continue ReadingNew Army of two trailer
Posted on 25. Feb, 2008 by Wim Haanstra.
Check it out:
http://www.gametrailers.com/player/31043.html
Continue ReadingGears of War 2 YouTube Movie
Posted on 21. Feb, 2008 by Wim Haanstra.
Check this out.. the sequel to one of my favorite x360 games.
Continue ReadingXNA: VMWare and XNA GS are no friends
Posted on 23. Jan, 2008 by Wim Haanstra.
So, I found the solution for my problem with XNA GS 2.0.
It seems that XNA GS 2.0 could not handle the virtual adapters installed on my development system. I deinstalled VMWare and all was fine!
If you want to know what my problem was, read it here.
Continue ReadingXNA: Cannot connect my PC to my Xbox
Posted on 23. Jan, 2008 by Wim Haanstra.
I have an issue with XNA Game Studio Connect. Yesterday I purchased my XNA membership subscription and installed it for the first time on my Xbox hard drive. I started it up and it gave me a key. I entered this key, together with a name in my XNA Game Studio Device Center and tried to connect and that failed.
I tried several different keys just to make sure I got the whole key right (altough I was reading the key from a 720P screen, I must say the I character is pretty confusing
).
(more…)
